aka "Sixpack" 😉 > If you need to send some other SPX user content from your own SPX instance, you can create a "sixpack" and send it off to them for importing. **SPX Pack** is a free, native utility application for Windows and Mac from [SPX Store](https://spxgraphics.com/store) for exporting SPX content into a package file and for importing a package into SPX. Most products from SPX Store are shipped as "sixpacks". SPX Pack generates a compressed `.spxpack` file, which can contain various SPX specific assets such as * Projects with all assigned templates * Rundowns with content * Templates * Plugins * Media assets, such as images SPX Pack is a standalone application, using only filesystem operations and as such it does not use any SPX API's, so the SPX Server does not even need to run while packing or unpacking assets. ![[spx-pack1.0.png]] ## Installation SPX Pack is supplied as an installer for Windows and Mac from [SPX Store](https://spxgraphics.com/store). The application can be installed to a default applications location and it will use OS's default locations for storing user settings. The installer also registers `.spxpack` file extensions to the application to provide the capability to launch SPX Pack just by double clicking an `.spxpack` file in the file browser. ## Exporting When you want to export assets from your SPX installation to be sent to another user, do the following: 1. **Collect** any combination of SPX content (projects/rundowns, templates, plugins or other assets) from the "SPX Contents panel" and they will be listed in the "package panel". 2. **Instruct** tab has fields to provide some additional metadata, like usage description and copyright. Use this field to instruct the user of the package with any additional help, such as licensing of required fonts or other useful usage instructions. (This section may introduce additional fields like password protection in future versions) 3. **Package** tab has a field for the name of your package and it shows the target folder where the package will be created in and the estimated file size. Once ready, click **Start Packaging**. Depending on the selected files and your computer's performance this may take a few seconds. Once the file is created you will be shown a success message and you can transfer the packaged file to other users. ⚠️**PLEASE NOTE**: MAKE SURE YOU HAVE THE REQUIRED LICENSES AND PERMISSIONS TO ALL THE FILES BEFORE SHARING. ## Importing You can import `.spxpack` files in to your SPX installation in two ways * By double clicking an `.spxpack` file in your operating system and the SPX Pack application will launch for installing the files. * Open SPX Pack application and choose your **Source folder** and all `.spxpack` files will be listed for importing. 1. Select a pack and choose VIEW. The instructions and containing files will be shown in the package contents panel. 2. All containing files are selected by default. You can select or deselect files individually or click Select All. The SPX Content panel will show where and how the files will be installed to, using color coding: * BLUE: new file or folder will be created * ORANGE: file or folder exists and will be overwritten 3. **Import selected** will ask to confirm if any file overwrites are going to happen and the files are being installed to their target locations, following the original folder structure from the original package source. Once the files are in place, you can go to SPX Graphics Controller UI and navigate projects and use templates and plugins normally, without the need to restart the SPX software. ## Logging The software has a `setting.json` file which has some configurations, one being the log level. Logs are written to the OS-standard location, e.g. `~/Library/Logs/SPXPack/` (macOS), `C:\Users\<User>\AppData\Local\SPXPack\logs\` (Windows),   `~/.local/share/SPXPack/logs/` (Linux).